Step 3: Link your Twitch account or click 'update permissions' if you've linked your account previously. Also, none of the new implicit mods have item level restrictions that prevent them from being applied to an item. In order to achieve this, youd want to apply the highest Eldritch Ember or Eldritch Ichor over and over until you have a Tier 4 modifier you want. While playing maps in Siege of the Atlas, you may find some new currency items: Eldritch Ember and Eldritch Ichor, corresponding to The Searing Exarch and The Eater of Worlds respectively.

Fixed a bug where the Passive Skill Tree mastery stat that makes increases and reductions to projectile speed also apply to bow damage was calculating them incorrectly. Fixed a bug where Incursion encounters after the first in an area would not display the current room information on the Temple Map. Fixed a bug where added Fire, Cold and Lightning Damage Crafted Modifiers for Bows were using values for one-handed weapons instead of two-handed weapons. Inspired by the story of Zana and the Shaper, the Harmony Mystery Box contains 38 new cosmetic effects, some of which can be used to create a special combined version for even deeper character customisation. Note that it is normal behaviour that you will only be able to see public parties while they are in a map. Updated the description of the Syncretism Atlas Passive to clarify it only applies to Shrines in Areas. The Maven and her encounters have a chance to drop the. Check them out below! Increased the area of effect for The Eater of Worlds' Ultimate Slam skill. Right click this item then left click a normal, magic or rare item to apply it. The Essence and Crafted modifiers are now part of the same modifier family. We've prepared a preview of its patch notes to give you an idea of what to expect from the 3.17.1 patch. This week we plan to deploy an update with a number of improvements and bug fixes for Archnemesis and Siege of the Atlas content.

Fixed a bug where Helmet Enchantments that provided modifiers to Mark Duration could still be obtained. Fixed a client crash occurring in Archnemesis League. Fixed a bug where the death audio of some monsters, such as Warbands or Grandmasters, would suppress other audio. Fixed a bug where minions could be affected by the Drowning debuff from The Eater of Worlds' Orb skill, causing the Drowning screen effect to be displayed for players when they didn't have the debuff. Drop location: drops in all maps and means that any important build-enabling mods are available without having to complete the entire Atlas. The Manifest Dancing Dervishes skill, triggered by The Dancing Dervish Unique Item, now provides a chance to gain a Rampage kill when minions hit a Rare or Unique Enemy (previously only Unique enemies). Fixed client and instance crashes related to Arc. New and Updated Item Filter Functionality, Download the Harmony Mystery Box Soundtrack For Free, Path of Exile: Royale Twitch Rivals Tournament, Path of Exile: Siege of the Atlas Launch Cosplay Twitch Highlights, Path of Exile: Siege of the Atlas Launches Soon, Siege of the Atlas Item Filter Information. This replaces any existing implicit modifiers other than Searing Exarch implicit modifiers. Fixed various client and instance crashes. PoE Eternal Blessing Support Skill Gem 3.17, Fortune Flower 3.11 PoE Seed Enhancer Harvest, The Rat Cage Build Guide & Price PoE Sharkskin Tunic, Blacksmiths Whetstone PoE, Vendor Recipe, Farming, Prophecy, Defeat The Reaver in Ramparts Map while affected by Bear Trap, Rough Sharpening Stone PoE Heist Gear 3.12: Increased Melee Damage, PoE Zana Mods 3.11, How to Unlock Zana Mods, While a Unique Enemy is in your Presence, +10% chance to Suppress Spell Damage, While a Pinnacle Atlas Boss is in your Presence, +13% chance to Suppress Spell Damage, (3335)% increased Evasion Rating from Equipped Helmet and Boots, While a Unique Enemy is in your Presence, (4244)% increased Evasion Rating from Equipped Helmet and Boots, While a Pinnacle Atlas Boss is in your Presence, (5153)% increased Evasion Rating from Equipped Helmet and Boots, Inflict Fire Exposure on Hit, applying -11% to Fire Resistance, While a Unique Enemy is in your Presence, Inflict Fire Exposure on Hit, applying -14% to Fire Resistance, While a Pinnacle Atlas Boss is in your Presence, Inflict Fire Exposure on Hit, applying -17% to Fire Resistance, Inflict Cold Exposure on Hit, applying -11% to Cold Resistance, While a Unique Enemy is in your Presence, Inflict Cold Exposure on Hit, applying -14% to Cold Resistance, While a Pinnacle Atlas Boss is in your Presence, Inflict Cold Exposure on Hit, applying -17% to Cold Resistance, Inflict Lightning Exposure on Hit, applying -11% to Lightning Resistance, While a Unique Enemy is in your Presence, Inflict Lightning Exposure on Hit, applying -14% to Lightning Resistance, While a Pinnacle Atlas Boss is in your Presence, Inflict Lightning Exposure on Hit, applying -17% to Lightning Resistance, Overwhelm (89)% Physical Damage Reduction, While a Unique Enemy is in your Presence, Overwhelm (1415)% Physical Damage Reduction, While a Pinnacle Atlas Boss is in your Presence, Overwhelm (2021)% Physical Damage Reduction, Withered you Inflict expires (1012)% slower, While a Unique Enemy is in your Presence, Withered you Inflict expires (1921)% slower, While a Pinnacle Atlas Boss is in your Presence, Withered you Inflict expires (2830)% slower, 10% of Physical Damage Converted to Fire Damage, While a Unique Enemy is in your Presence, 25% of Physical Damage Converted to Fire Damage, While a Pinnacle Atlas Boss is in your Presence, 40% of Physical Damage Converted to Fire Damage, 10% of Physical Damage Converted to Cold Damage, While a Unique Enemy is in your Presence, 25% of Physical Damage Converted to Cold Damage, While a Pinnacle Atlas Boss is in your Presence, 40% of Physical Damage Converted to Cold Damage, 10% of Physical Damage Converted to Lightning Damage, While a Unique Enemy is in your Presence, 25% of Physical Damage Converted to Lightning Damage, While a Pinnacle Atlas Boss is in your Presence, 40% of Physical Damage Converted to Lightning Damage, 10% of Physical Damage Converted to Chaos Damage, While a Unique Enemy is in your Presence, 25% of Physical Damage Converted to Chaos Damage, While a Pinnacle Atlas Boss is in your Presence, 40% of Physical Damage Converted to Chaos Damage, While a Unique Enemy is in your Presence, 4% of Fire Damage Leeched as Life, While a Pinnacle Atlas Boss is in your Presence, 6% of Fire Damage Leeched as Life, While a Unique Enemy is in your Presence, 4% of Cold Damage Leeched as Life, While a Pinnacle Atlas Boss is in your Presence, 6% of Cold Damage Leeched as Life, While a Unique Enemy is in your Presence, 4% of Lightning Damage Leeched as Life, While a Pinnacle Atlas Boss is in your Presence, 6% of Lightning Damage Leeched as Life, While a Unique Enemy is in your Presence, 4% of Physical Damage Leeched as Life, While a Pinnacle Atlas Boss is in your Presence, 6% of Physical Damage Leeched as Life, While a Unique Enemy is in your Presence, 4% of Chaos Damage Leeched as Life, While a Pinnacle Atlas Boss is in your Presence, 6% of Chaos Damage Leeched as Life, While a Unique Enemy is in your Presence, 4% increased Damage per 100 Strength, While a Pinnacle Atlas Boss is in your Presence, 5% increased Damage per 100 Strength, While a Unique Enemy is in your Presence, 4% increased Damage per 100 Dexterity, While a Pinnacle Atlas Boss is in your Presence, 5% increased Damage per 100 Dexterity, While a Unique Enemy is in your Presence, 4% increased Damage per 100 Intelligence, While a Pinnacle Atlas Boss is in your Presence, 5% increased Damage per 100 Intelligence, While a Unique Enemy is in your Presence, (1213)% increased Blind Effect, While a Pinnacle Atlas Boss is in your Presence, (1819)% increased Blind Effect, Exerted Attacks deal (2022)% increased Damage, While a Unique Enemy is in your Presence, Exerted Attacks deal (2628)% increased Damage, While a Pinnacle Atlas Boss is in your Presence, Exerted Attacks deal (3234)% increased Damage, While a Unique Enemy is in your Presence, Attacks have 45% chance to Maim on Hit, While a Pinnacle Atlas Boss is in your Presence, Attacks have 75% chance to Maim on Hit, 15% chance to Hinder Enemies on Hit with Spells, While a Unique Enemy is in your Presence, 45% chance to Hinder Enemies on Hit with Spells, While a Pinnacle Atlas Boss is in your Presence, 75% chance to Hinder Enemies on Hit with Spells, While a Unique Enemy is in your Presence, (1314)% increased Global Accuracy Rating, While a Pinnacle Atlas Boss is in your Presence, (1718)% increased Global Accuracy Rating, While a Unique Enemy is in your Presence, (1213)% increased Effect of your Marks, While a Pinnacle Atlas Boss is in your Presence, (1819)% increased Effect of your Marks, +(4345) to Accuracy Rating per Frenzy Charge, While a Unique Enemy is in your Presence, +(4951) to Accuracy Rating per Frenzy Charge, While a Pinnacle Atlas Boss is in your Presence, +(5557) to Accuracy Rating per Frenzy Charge, While a Unique Enemy is in your Presence, Projectiles Pierce 2 additional Targets, While a Pinnacle Atlas Boss is in your Presence, Projectiles Pierce 3 additional Targets, While a Unique Enemy is in your Presence, 15% chance to Poison on Hit, While a Pinnacle Atlas Boss is in your Presence, 25% chance to Poison on Hit, While a Unique Enemy is in your Presence, Attacks have 15% chance to cause Bleeding, While a Pinnacle Atlas Boss is in your Presence, Attacks have 25% chance to cause Bleeding, 5% chance to Impale Enemies on Hit with Attacks, While a Unique Enemy is in your Presence, 15% chance to Impale Enemies on Hit with Attacks, While a Pinnacle Atlas Boss is in your Presence, 25% chance to Impale Enemies on Hit with Attacks, 21% increased Energy Shield Recharge Rate, While a Unique Enemy is in your Presence, 24% increased Energy Shield Recharge Rate, While a Pinnacle Atlas Boss is in your Presence, 27% increased Energy Shield Recharge Rate, (3335)% increased Maximum Energy Shield from Equipped Gloves and Boots, While a Unique Enemy is in your Presence, (4244)% increased Maximum Energy Shield from Equipped Gloves and Boots, While a Pinnacle Atlas Boss is in your Presence, (5153)% increased Maximum Energy Shield from Equipped Gloves and Boots, While a Unique Enemy is in your Presence, Damage Penetrates 6% Fire Resistance, While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 8% Fire Resistance, While a Unique Enemy is in your Presence, Damage Penetrates 6% Cold Resistance, While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 8% Cold Resistance, Damage Penetrates 4% Lightning Resistance, While a Unique Enemy is in your Presence, Damage Penetrates 6% Lightning Resistance, While a Pinnacle Atlas Boss is in your Presence, Damage Penetrates 8% Lightning Resistance, (1314)% increased Duration of Ailments on Enemies, While a Unique Enemy is in your Presence, (1920)% increased Duration of Ailments on Enemies, While a Pinnacle Atlas Boss is in your Presence, (2526)% increased Duration of Ailments on Enemies, (1416)% increased Effect of Non-Damaging Ailments, While a Unique Enemy is in your Presence, (2022)% increased Effect of Non-Damaging Ailments, While a Pinnacle Atlas Boss is in your Presence, (2628)% increased Effect of Non-Damaging Ailments, 6% of Physical Damage from Hits taken as Fire Damage, While a Unique Enemy is in your Presence, 8% of Physical Damage from Hits taken as Fire Damage, While a Pinnacle Atlas Boss is in your Presence, 10% of Physical Damage from Hits taken as Fire Damage, 6% of Physical Damage from Hits taken as Cold Damage, While a Unique Enemy is in your Presence, 8% of Physical Damage from Hits taken as Cold Damage, While a Pinnacle Atlas Boss is in your Presence, 10% of Physical Damage from Hits taken as Cold Damage, 6% of Physical Damage from Hits taken as Lightning Damage, While a Unique Enemy is in your Presence, 8% of Physical Damage from Hits taken as Lightning Damage, While a Pinnacle Atlas Boss is in your Presence, 10% of Physical Damage from Hits taken as Lightning Damage, 6% of Physical Damage from Hits taken as Chaos Damage, While a Unique Enemy is in your Presence, 8% of Physical Damage from Hits taken as Chaos Damage, While a Pinnacle Atlas Boss is in your Presence, 10% of Physical Damage from Hits taken as Chaos Damage, 7% increased Mana Reservation Efficiency of Skills, While a Unique Enemy is in your Presence, 10% increased Mana Reservation Efficiency of Skills, While a Pinnacle Atlas Boss is in your Presence, 13% increased Mana Reservation Efficiency of Skills, While a Unique Enemy is in your Presence, 15% chance to Ignite, While a Pinnacle Atlas Boss is in your Presence, 25% chance to Ignite, While a Unique Enemy is in your Presence, 15% chance to Freeze, While a Pinnacle Atlas Boss is in your Presence, 25% chance to Freeze, While a Unique Enemy is in your Presence, 15% chance to Shock, While a Pinnacle Atlas Boss is in your Presence, 25% chance to Shock, While a Unique Enemy is in your Presence, (4244)% reduced Ignite Duration on you, While a Pinnacle Atlas Boss is in your Presence, (5153)% reduced Ignite Duration on you, While a Unique Enemy is in your Presence, (4244)% reduced Freeze Duration on you, While a Pinnacle Atlas Boss is in your Presence, (5153)% reduced Freeze Duration on you, While a Unique Enemy is in your Presence, (4244)% reduced Effect of Shock on you, While a Pinnacle Atlas Boss is in your Presence, (5153)% reduced Effect of Shock on you, (1921)% increased Mana Regeneration Rate, While a Unique Enemy is in your Presence, (3133)% increased Mana Regeneration Rate, While a Pinnacle Atlas Boss is in your Presence, (4345)% increased Mana Regeneration Rate, Enemies you've Hit Recently have (6567)% reduced Life Regeneration rate, While a Unique Enemy is in your Presence, Enemies you've Hit Recently have (7476)% reduced Life Regeneration rate, While a Pinnacle Atlas Boss is in your Presence, Enemies you've Hit Recently have (8385)% reduced Life Regeneration rate, 5% increased Mana Regeneration Rate per Power Charge, While a Unique Enemy is in your Presence, 6% increased Mana Regeneration Rate per Power Charge, While a Pinnacle Atlas Boss is in your Presence, 7% increased Mana Regeneration Rate per Power Charge, While a Unique Enemy is in your Presence, (2628)% increased Attack Damage, While a Pinnacle Atlas Boss is in your Presence, (3840)% increased Attack Damage, While a Unique Enemy is in your Presence, (2628)% increased Spell Damage, While a Pinnacle Atlas Boss is in your Presence, (3840)% increased Spell Damage, (67)% increased Effect of Arcane Surge on you, While a Unique Enemy is in your Presence, (1213)% increased Effect of Arcane Surge on you, While a Pinnacle Atlas Boss is in your Presence, (1819)% increased Effect of Arcane Surge on you, While a Unique Enemy is in your Presence, 10% increased Life Regeneration rate, While a Pinnacle Atlas Boss is in your Presence, 13% increased Life Regeneration rate, (3335)% increased Armour from Equipped Helmet and Gloves, While a Unique Enemy is in your Presence, (4244)% increased Armour from Equipped Helmet and Gloves, While a Pinnacle Atlas Boss is in your Presence, (5153)% increased Armour from Equipped Helmet and Gloves, Ignites you inflict deal Damage 5% faster, While a Unique Enemy is in your Presence, Ignites you inflict deal Damage 8% faster, While a Pinnacle Atlas Boss is in your Presence, Ignites you inflict deal Damage 11% faster, Poisons you inflict deal Damage 5% faster, While a Unique Enemy is in your Presence, Poisons you inflict deal Damage 8% faster, While a Pinnacle Atlas Boss is in your Presence, Poisons you inflict deal Damage 11% faster, Bleeding you inflict deals Damage 5% faster, While a Unique Enemy is in your Presence, Bleeding you inflict deals Damage 8% faster, While a Pinnacle Atlas Boss is in your Presence, Bleeding you inflict deals Damage 11% faster, Gain 4% of Physical Damage as Extra Fire Damage, While a Unique Enemy is in your Presence, Gain 6% of Physical Damage as Extra Fire Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 8% of Physical Damage as Extra Fire Damage, Gain 4% of Physical Damage as Extra Cold Damage, While a Unique Enemy is in your Presence, Gain 6% of Physical Damage as Extra Cold Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 8% of Physical Damage as Extra Cold Damage, Gain 4% of Physical Damage as Extra Lightning Damage, While a Unique Enemy is in your Presence, Gain 6% of Physical Damage as Extra Lightning Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 8% of Physical Damage as Extra Lightning Damage, Gain 4% of Physical Damage as Extra Chaos Damage, While a Unique Enemy is in your Presence, Gain 6% of Physical Damage as Extra Chaos Damage, While a Pinnacle Atlas Boss is in your Presence, Gain 8% of Physical Damage as Extra Chaos Damage, Regenerate 0.2% of Life per second per Endurance Charge, While a Unique Enemy is in your Presence, Regenerate 0.3% of Life per second per Endurance Charge, While a Pinnacle Atlas Boss is in your Presence, Regenerate 0.4% of Life per second per Endurance Charge, While a Unique Enemy is in your Presence, (2426)% increased Stun Threshold, While a Pinnacle Atlas Boss is in your Presence, (3335)% increased Stun Threshold, (1517)% increased Cooldown Recovery Rate of Travel Skills, While a Unique Enemy is in your Presence, (2426)% increased Cooldown Recovery Rate of Travel Skills, While a Pinnacle Atlas Boss is in your Presence, (3335)% increased Cooldown Recovery Rate of Travel Skills, While a Unique Enemy is in your Presence, (1920)% increased Warcry Speed, While a Pinnacle Atlas Boss is in your Presence, (2324)% increased Warcry Speed, Enduring Cry has (1517)% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, Enduring Cry has (2426)% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (3335)% increased Cooldown Recovery Rate, Intimidating Cry has (1517)% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, Intimidating Cry has (2426)% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (3335)% increased Cooldown Recovery Rate, Attacks Exerted by Seismic Cry deal (2022)% increased Damage, While a Unique Enemy is in your Presence, Attacks Exerted by Seismic Cry deal (2628)% increased Damage, While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Seismic Cry deal (3234)% increased Damage, Attacks Exerted by Ancestral Cry deal (2022)% increased Damage, While a Unique Enemy is in your Presence, Attacks Exerted by Ancestral Cry deal (2628)% increased Damage, While a Pinnacle Atlas Boss is in your Presence, Attacks Exerted by Ancestral Cry deal (3234)% increased Damage, (67)% increased Rallying Cry Buff Effect, While a Unique Enemy is in your Presence, (1213)% increased Rallying Cry Buff Effect, While a Pinnacle Atlas Boss is in your Presence, (1819)% increased Rallying Cry Buff Effect, (67)% increased Battlemage's Cry Buff Effect, While a Unique Enemy is in your Presence, (1213)% increased Battlemage's Cry Buff Effect, While a Pinnacle Atlas Boss is in your Presence, (1819)% increased Battlemage's Cry Buff Effect, Infernal Cry has (1517)% increased Area of Effect, While a Unique Enemy is in your Presence, Infernal Cry has (2426)% increased Area of Effect, While a Pinnacle Atlas Boss is in your Presence, Infernal Cry has (3335)% increased Area of Effect, General's Cry has (1517)% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, General's Cry has (2426)% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, General's Cry has (3335)% increased Cooldown Recovery Rate, (1517)% chance to Avoid Elemental Ailments, While a Unique Enemy is in your Presence, (2426)% chance to Avoid Elemental Ailments, While a Pinnacle Atlas Boss is in your Presence, (3335)% chance to Avoid Elemental Ailments, While a Unique Enemy is in your Presence, (4244)% chance to Avoid Bleeding, While a Pinnacle Atlas Boss is in your Presence, (5153)% chance to Avoid Bleeding, While a Unique Enemy is in your Presence, (4244)% chance to Avoid being Poisoned, While a Pinnacle Atlas Boss is in your Presence, (5153)% chance to Avoid being Poisoned, While a Unique Enemy is in your Presence, 8% increased Cooldown Recovery Rate, While a Pinnacle Atlas Boss is in your Presence, 11% increased Cooldown Recovery Rate, While a Unique Enemy is in your Presence, (1213)% increased Elusive Effect, While a Pinnacle Atlas Boss is in your Presence, (1819)% increased Elusive Effect, While a Unique Enemy is in your Presence, 7% Chance to Block Attack Damage, While a Pinnacle Atlas Boss is in your Presence, 9% Chance to Block Attack Damage, While a Unique Enemy is in your Presence, 7% Chance to Block Spell Damage, While a Pinnacle Atlas Boss is in your Presence, 9% Chance to Block Spell Damage, While a Unique Enemy is in your Presence, (2324)% increased Armour, While a Pinnacle Atlas Boss is in your Presence, (2930)% increased Armour, While a Unique Enemy is in your Presence, (2324)% increased Evasion Rating, While a Pinnacle Atlas Boss is in your Presence, (2930)% increased Evasion Rating, While a Unique Enemy is in your Presence, (1213)% increased maximum Energy Shield, While a Pinnacle Atlas Boss is in your Presence, (1819)% increased maximum Energy Shield, While a Unique Enemy is in your Presence, 60% reduced Reflected Damage taken, While a Pinnacle Atlas Boss is in your Presence, 75% reduced Reflected Damage taken, Minions take 45% reduced Reflected Damage, While a Unique Enemy is in your Presence, Minions take 60% reduced Reflected Damage, While a Pinnacle Atlas Boss is in your Presence, Minions take 75% reduced Reflected Damage, While a Unique Enemy is in your Presence, Anger has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Anger has (4345)% increased Aura Effect, Hatred has (1921)% increased Aura Effect, While a Unique Enemy is in your Presence, Hatred has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Hatred has (4345)% increased Aura Effect, While a Unique Enemy is in your Presence, Wrath has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Wrath has (4345)% increased Aura Effect, Malevolence has (1921)% increased Aura Effect, While a Unique Enemy is in your Presence, Malevolence has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Malevolence has (4345)% increased Aura Effect, Zealotry has (1921)% increased Aura Effect, While a Unique Enemy is in your Presence, Zealotry has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Zealotry has (4345)% increased Aura Effect, While a Unique Enemy is in your Presence, Pride has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Pride has (4345)% increased Aura Effect, Determination has (1921)% increased Aura Effect, While a Unique Enemy is in your Presence, Determination has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Determination has (4345)% increased Aura Effect, While a Unique Enemy is in your Presence, Grace has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Grace has (4345)% increased Aura Effect, Discipline has (1921)% increased Aura Effect, While a Unique Enemy is in your Presence, Discipline has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Discipline has (4345)% increased Aura Effect, While a Unique Enemy is in your Presence, Haste has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Haste has (4345)% increased Aura Effect, Purity of Elements has (1921)% increased Aura Effect, While a Unique Enemy is in your Presence, Purity of Elements has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Purity of Elements has (4345)% increased Aura Effect, Purity of Fire has (1921)% increased Aura Effect, While a Unique Enemy is in your Presence, Purity of Fire has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Purity of Fire has (4345)% increased Aura Effect, Purity of Ice has (1921)% increased Aura Effect, While a Unique Enemy is in your Presence, Purity of Ice has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Purity of Ice has (4345)% increased Aura Effect, Purity of Lightning has (1921)% increased Aura Effect, While a Unique Enemy is in your Presence, Purity of Lightning has (3133)% increased Aura Effect, While a Pinnacle Atlas Boss is in your Presence, Purity of Lightning has (4345)% increased Aura Effect, While a Unique Enemy is in your Presence, Melee Hits have (1213)% chance to Fortify, While a Pinnacle Atlas Boss is in your Presence, Melee Hits have (1819)% chance to Fortify, While a Unique Enemy is in your Presence, +(1112)% to all Elemental Resistances, While a Pinnacle Atlas Boss is in your Presence, +(1718)% to all Elemental Resistances, While a Unique Enemy is in your Presence, 9% increased Life Recovery rate, While a Pinnacle Atlas Boss is in your Presence, 11% increased Life Recovery rate, While a Unique Enemy is in your Presence, 9% increased Mana Recovery rate, While a Pinnacle Atlas Boss is in your Presence, 11% increased Mana Recovery rate, While a Unique Enemy is in your Presence, 9% increased Energy Shield Recovery rate, While a Pinnacle Atlas Boss is in your Presence, 11% increased Energy Shield Recovery rate, While a Unique Enemy is in your Presence, 1% less Damage Taken per 210 Strength, While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 190 Strength, While a Unique Enemy is in your Presence, 1% less Damage Taken per 210 Dexterity, While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 190 Dexterity, 1% less Damage Taken per 230 Intelligence, While a Unique Enemy is in your Presence, 1% less Damage Taken per 210 Intelligence, While a Pinnacle Atlas Boss is in your Presence, 1% less Damage Taken per 190 Intelligence.



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